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Proceedings of

2nd International Conference on Advances In Computing, Control And Networking ACCN 2015

"KINECT-BASED GESTURE COMMAND RECOGNITION FOR VENDING MACHINE OPERATIONS USING AN ANDROID PLATFORM AS THE MACHINE SIMULATOR"

ING-JR DING RUI-ZHI LIN ZONG-GUI WU
DOI
10.15224/978-1-63248-073-6-11
Pages
52 - 56
Authors
3
ISBN
978-1-63248-073-6

Abstract: “In this paper, a Kinect-based gesture recognition scheme for the application of operating a vending machine is presented where the popular smart phone device with the android platform is used as a simulator of the vending machine. Compared to the conventional human-computer interface (HCI) of vending machines by push-button operations, the developed gesture recognition scheme that employs the gesture action made by a personal operator as the operational command is a new type of HCI to control the vending machine. Presented Kinect-based gesture recognition for vending machine control sufficiently takes use of the released Kinect software development kit (Kinect SDK) to develop the system where the human skeleton information to represent the corresponding operator’s gesture action is extracted and then recognized. For further increasing the recognition accuracy of gesture command recognition, a time interval between the current recognition decision and the next recognition decision is in”

Keywords: Kinect, gesture recognition, decision timeinterval, vending machine, Android I. Introduction

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